AnimationΒΆ

Using these attributes, one can retime the bake files for any object in the scene.

Animation Mode

The cache retimer loop mode.

  • Normal : read the cache at frame+Offset
  • Clamp : read the cache at frame+Offset clamped between Start and End
  • Loop : read the cache at frame+Offset looped between Start and End
  • Ping Pong : read the cache at frame+Offset looped in pingpong between Start and End

AnimationMode

Animation Start

The starting frame in the cache file.

AnimationStart

Animation End

The ending frame in the cache file.

AnimationEnd

Animation Offset

The offset to apply to the Guerilla current frame to get the cache frame.

AnimationOffset